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- on mouseDown
- global gClickOn, listMTH
- set gClickOn to the name of cast the castNum of sprite the clickOn
- if (gClickOn <> getAt(listMTH, 3)) and (gClickOn <> getAt(listMTH, 6)) and (gClickOn <> getAt(listMTH, 8)) then
- WrongAns()
- else
- if gClickOn = getAt(listMTH, 3) then
- Ans1()
- end if
- if gClickOn = getAt(listMTH, 6) then
- Ans2()
- end if
- if gClickOn = getAt(listMTH, 8) then
- Ans3()
- end if
- end if
- end
-